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Devising Schemes based on Customer Segmentation for Gaming Industry – Capstone Project

This is a project presented by Akshata Salvi, Dhanshree Gaikwad, Neha Bhangale, and Pranati Jha, PGP DSBA students, in the AICTE Sponsored Online International Conference on Data Science, Machine learning and its applications (ICDML-2020). A follow-up paper was published in the conference journal. In today’s world, insights from customer interactions are primarily important to provide […]

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AI in the gaming industry

How AI is Changing the Gaming Industry

What is AI in Gaming? AI in gaming means adaptive as well as responsive video game experiences facilitated through non-playable characters behaving creatively as if they are being controlled by a human game player. From the software that controlled a Pong paddle or a Pac-Man ghost to the universe-constructing algorithms of the space exploration Elite,

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